“As an industry, we have to support those smaller teams, and let them try out their ideas” said Yoshida. “Without doing so, the whole industry will stall, in terms of innovation.”
Talking about the PlayStation Vita, Yoshida pointed out that the platform was very open, and easy to work with to compliment some 'garage developers' who currently develop for mobile platforms. Citing the Vita's AR capabilities and touch controls, Yoshida acknowledges the mobile games industry, and even encouraged touch-only games akin to what we've been seeing take off in the mobile space.
“It is small and light and easy for developers to handle,” he said. “We made it so the development kit wouldn’t be too expensive.”
Going on about the digital scene, Yoshida talks about the benefits of using the PlayStation Network.
“Having the capability to sell their games on the network is key to giving those smaller teams an opportunity to come up with ideas, and sometimes invest their own money to come up with something special and have their projects meet with millions of users.”, he added.